Label
ClassLabel
, which is
just a single line of text that cannot be edited by the user, but only
changed by the program itself.
The following example is an applet that consists of 2 labels. The Java code has been kept is small as possible.
import java.applet.Applet; import java.awt.*; public class PersonalData extends Applet { public void init() { add( new Label("Surname,") ); add( new Label("Initials", Label.RIGHT) ); } }
Label
object:
Label(String label);
Label(String label, int alignment);
setText
and setAlignment
.
So, instead of the single line
new Label("Initials", Label.RIGHT));you could have used the following lines of Java code:
Label initials = new Label(); // create an empty label initials.setText("initials"); // set the text of the label initials.setAlignment(Label.RIGHT); // align the text in the label
The following table lists the constructors and methods for labels.
Constructors | Meaning |
Label()
|
creates an empty label |
Label(String label)
|
creates a label with given text string |
Label(String label, int alignment)
|
creates a label with given text string and alignment;
available alignments are Label.LEFT (0),
Label.CENTER (1), and Label.RIGHT (2)
|
Methods | Meaning |
getAlignment()
|
returns the alignment of the text string of the label |
getText()
|
returns the text string of the label |
setAlignment(int alignment)
|
changes the alignment of the text string of the label |
setText(String label)
|
changes the text string of the label |
Label
class is a subclass of Component
,
it inherits a lot of behavior from this parent class. In particular,
a label has a foreground color, a background color, and a font.
You can set these properties by calling methods defined in the
Component
class. In the following applet the labels are more
colorful.
import java.applet.Applet; import java.awt.*; public class PersonalData extends Applet { Label surname, initials; public void init() { // create labels surname = new Label("Surname,"); initials = new Label("Initials", Label.RIGHT); // change color and font of labels surname.setForeground(Color.red); surname.setBackground(Color.black); surname.setFont(new Font("TimesRoman", Font.BOLD, 18)); initials.setForeground(Color.green); initials.setBackground(Color.blue); // add labels to panel add(surname); add(initials); } }
In the above example, after the labels have been created and properties have
been set, they are placed in the applet via the add
method of the
Container
class.
As you will see, every GUI component is added in this way to a container.