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By:
Nicolaas Heyning,
Sjoerd Kerkstra,
Coen Pieterse,
Wouter Suren,
Liang Wang,
University of Amsterdam, dr. Peter van Lith
Introduction...
The goal of this project is to create a simple environment which holds a
number of simulated animats. The animats react to each other through a set
of rules so it can extract, repel or ignore an animat. By influencing these
rules the experimenter can alter the collective behavior of the world and
complex stable states may emerge. The rules can be influenced by a number
of sensors thus allowing this program to become an interactive work of moving art.
This environment allows us to experiment with a simple agent world and creates a
framework for artists to create cool interactive art.
Downloads...
Presentation (18 January 2006)
Java source and documentation
Report
(word)
(pdf)
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