By: Nicolaas Heyning, Sjoerd Kerkstra, Coen Pieterse, Wouter Suren, Liang Wang, University of Amsterdam, dr. Peter van Lith

Introduction...

The goal of this project is to create a simple environment which holds a number of simulated animats. The animats react to each other through a set of rules so it can extract, repel or ignore an animat. By influencing these rules the experimenter can alter the collective behavior of the world and complex stable states may emerge. The rules can be influenced by a number of sensors thus allowing this program to become an interactive work of moving art. This environment allows us to experiment with a simple agent world and creates a framework for artists to create cool interactive art.

Downloads...

Presentation (18 January 2006)
Java source and documentation
Report (word) (pdf)
Copyright © 2006 University of Amsterdam..