Course Search, Navigate, and Actuate
"Zoeken, Sturen en Bewegen"
Experimentation
The last week the course
baiZSB6 is dedicated to experimentation.
Go, where no one has gone before.
This time it is not the result that counts, but your summery of your survey.
Document your progress, experiments and decisions in a LabBook.
You will be evaluated on your LabBook at the end of the week.
Schedule
Week 26
Monday 21/6 |
10.00-12.00 |
Experiment1 |
Kick-Off |
P.126 |
Arnoud Visser |
Wednesday 24/6 |
10.00-12.00 |
Experiment2 |
Mid-Term |
P.126 |
Arnoud Visser |
Friday 26/6 |
10.00-13.30 |
Experiment3 |
Demonstration and Documentation |
Robotlab - F1.21, Kruislaan 403 |
Arnoud Visser |
Friday 26/6 |
11.30-13.30 |
Lineair Algebra |
Extra Workcollege for the re-examination |
WTCW - F0.13, Kruislaan 403 |
Leo Dorst |
Friday 26/6 |
14.00-17.00 |
Experiment4 |
Grade & Drinks |
Euclides, Ground Floor |
Arnoud Visser |
With a working system, and the acquired knowledge, you can explore
new possibilities. Here are some suggestions:
- Extend the checkmate problem to more complex situations
- Play on a tilted board
- Play on a NewChess board
- Java implementation of the alpha-beta algorithm
- Use an Aibo as webcam
- Let the Aibo move one piece
- Create a 8x8 maze for the Aibo
- Create a maze for a plotter-robot
- Create 2D Game-interface with GameMaker.
It is recommanded to work in groups of three students.
Here are the local copies of the original labbooks.
Henco Visser, Jago Philippens |
'Alpha-beta algoritme, een implementatie' |
LabBook |
Jan Doggen, Wouter Beek |
'De heuristiek van het paard-loper probleem' |
LabBook |
Nimrod Raiman, Jasper van Turnhout, Hanne Nijhuis |
'De Aibo een stuk laten verzetten' |
LabBook |
Marc Bron, Aziz Baibabaev |
Using Aibo vision to recognize a single move on a chessboard |
LabBook |
David de Bos, Sebastiaan de Stoppelaar |
'Whumpus wereld nabouwen met een echte robot' |
LabBook |
Mark Kroon, Arjan Nieuwenhuizen |
'Promoveren van een pion' |
LabBook |
Louis Fontaine, Sebas Heijman |
'Aibo schaakspraak' |
LabBook |
Maarten Leeuwrik, Roderik Lagerweij |
CheckerBoard |
LabBook |
Here are the original locations of the Labbooks:
Henco Visser, Jago Philippens |
'Alpha-beta algoritme, een implementatie' |
LabBook |
Jan Doggen, Wouter Beek |
'De heuristiek van het paard-loper probleem' |
LabBook |
Nimrod Raiman, Jasper van Turnhout, Hanne Nijhuis |
'De Aibo een stuk laten verzetten' |
LabBook |
Marc Bron, Aziz Baibabaev |
Using Aibo vision to recognize a single move on a chessboard |
LabBook |
David de Bos, Sebastiaan de Stoppelaar |
'Whumpus wereld nabouwen met een echte robot' |
LabBook |
Mark Kroon, Arjan Nieuwenhuizen |
'Promoveren van een pion' |
LabBook |
Louis Fontaine, Sebas Heijman |
'Aibo schaakspraak' |
LabBook |
Maarten Leeuwrik, Roderik Lagerweij |
CheckerBoard |
LabBook |
Results
The results can be found here.
Last updated 28 July 2004
This web-page and the list of participants to this course is maintained by
Arnoud Visser
(arnoud@science.uva.nl)
Faculty
of Science
University of Amsterdam