00001 /* 00002 Copyright (c) 2000-2002, Jelle Kok, University of Amsterdam 00003 All rights reserved. 00004 00005 Redistribution and use in source and binary forms, with or without 00006 modification, are permitted provided that the following conditions are met: 00007 00008 1. Redistributions of source code must retain the above copyright notice, this 00009 list of conditions and the following disclaimer. 00010 00011 2. Redistributions in binary form must reproduce the above copyright notice, 00012 this list of conditions and the following disclaimer in the documentation 00013 and/or other materials provided with the distribution. 00014 00015 3. Neither the name of the University of Amsterdam nor the names of its 00016 contributors may be used to endorse or promote products derived from this 00017 software without specific prior written permission. 00018 00019 THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" 00020 AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 00021 IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE 00022 DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE 00023 FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL 00024 DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR 00025 SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER 00026 CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, 00027 OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 00028 OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 00029 */ 00048 #ifndef PLAYER 00049 #define PLAYER 00050 00051 #include "BasicPlayer.h" 00052 #include "Formations.h" // needed for Formations 00053 00054 void* stdin_callback( void * v ); 00055 00056 00059 class Player:public BasicPlayer 00060 { 00061 Formations *formations; 00062 bool bContLoop; 00064 Time m_timeLastSay; 00066 void goalieMainLoop ( ); 00067 void defenderMainLoop ( ); 00068 void midfielderMainLoop ( ); 00069 void attackerMainLoop ( ); 00070 00071 // methods associated with saying (defined in Player.C) 00072 bool shallISaySomething ( ); 00073 bool amIAgentToSaySomething ( ); 00074 SoccerCommand sayBallStatus ( ); 00075 00076 public: 00077 Player ( ActHandler *a, 00078 WorldModel *wm, 00079 ServerSettings *ss, 00080 PlayerSettings *cs, 00081 Formations *fs, 00082 char *strTeamName, 00083 double dVersion, 00084 int iReconnect = -1 ); 00085 00086 void mainLoop ( ); 00087 void deMeer5 ( ); 00088 void deMeer5_goalie ( ); 00089 00090 // methods that deal with user input (from keyboard) to sent commands 00091 void handleStdin ( ); 00092 void showStringCommands ( ostream& out ); 00093 bool executeStringCommand ( char *str ); 00094 00095 // test methods 00096 void test_only_update ( ); 00097 } ; 00098 00099 00100 #endif