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SenseHandler.h

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00001 /*
00002 Copyright (c) 2000-2002, Jelle Kok, University of Amsterdam
00003 All rights reserved.
00004 
00005 Redistribution and use in source and binary forms, with or without 
00006 modification, are permitted provided that the following conditions are met:
00007 
00008 1. Redistributions of source code must retain the above copyright notice, this 
00009 list of conditions and the following disclaimer. 
00010 
00011 2. Redistributions in binary form must reproduce the above copyright notice, 
00012 this list of conditions and the following disclaimer in the documentation 
00013 and/or other materials provided with the distribution. 
00014 
00015 3. Neither the name of the University of Amsterdam nor the names of its 
00016 contributors may be used to endorse or promote products derived from this 
00017 software without specific prior written permission. 
00018 
00019 THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" 
00020 AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 
00021 IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE 
00022 DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE 
00023 FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL 
00024 DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR 
00025 SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER 
00026 CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, 
00027 OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 
00028 OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
00029 */
00046 #ifndef _SENSEHANDLER_
00047 #define _SENSEHANDLER_
00048 
00049 #include "Connection.h"
00050 #include "WorldModel.h"
00051 
00052 extern Logger Log; 
00054 void* sense_callback( void *v );
00055 
00056 /******************************************************************************/
00057 /********************** CLASS SENSEHANDLER ************************************/
00058 /******************************************************************************/
00059 
00069 class SenseHandler {
00070   WorldModel     *WM;        
00071   ServerSettings *SS;        
00072   PlayerSettings *PS;        
00073   Connection* connection;    
00074   int         iTimeSignal;   
00075   int         iTriCounter;   
00076   int         m_iSeeCounter; 
00077   int         iSimStep;      
00078   struct      itimerval itv; 
00080 public:
00081   SenseHandler( Connection* c, WorldModel* wm, ServerSettings *ss,
00082                 PlayerSettings *ps );
00083 
00084   // start the loop to handle the messages from the server
00085   void    handleMessagesFromServer      (              );
00086 
00087   // methods to determine when the next action should be sent to the server.
00088   void    setTimeSignal                 (                            );
00089                 
00090   // method to analyze incoming messages
00091   bool    analyzeMessage                ( char *strMsg               );
00092   bool    analyzeSeeGlobalMessage       ( char *strMsg               );
00093   bool    analyzeSeeMessage             ( char *strMsg               );
00094   bool    analyzeSenseMessage           ( char *strMsg               );
00095   bool    analyzeInitMessage            ( char *strMsg               );
00096   bool    analyzeHearMessage            ( char *strMsg               );
00097   bool    analyzePlayerMessage          ( char *strMsg               );  
00098   bool    analyzeChangePlayerTypeMessage( char *strMsg               );
00099   bool    analyzeServerParamMessage     ( char *strMsg               );
00100   bool    analyzeCheckBall              ( char *strMsg               );
00101   bool    analyzePlayerTypeMessage      ( char *strMsg               );
00102   bool    analyzePlayerParamMessage     ( char *strMsg               );
00103   
00104   // utility functions
00105   bool    readServerParam               ( char *strParam, 
00106                                           char *strMsg               );
00107 };
00108 
00109 #endif

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