Programming a Score-Keeping App for Sport Tournaments

University of Amsterdam, Spring 2016
Research project proposal for HvA students

Motivating Problem

At big sport tournaments where multiple games are played simultaneously on a large number of fields, it is difficult as spectator to keep an overview of who is playing whom at the moment, and what the current scores are.

Objectives

The goal of this project is to program a website which works well on smartphones (i.e. it is responsive, and can handle touch events). The site helps the user to navigate on the premises of such a tournament. Additionally, it allows spectators to keep scores (in a sense, we would like to crowd-source the task of score-keeping to the spectators). In particular, the website should do the following:

Approach

All code produced in this project will be freely available from github.com. As a side effect, we learn how to work with the github platform.

Useful resources

Results

Team 1: Ultimate Frisbee App (UFA)
Live demo: https://www.meesterproef.directzichtbaar.nl
Repo: https://github.com/strexx/Ultimate-Frisbee-App
Project members:
Fons Hettema - Fons.Hettema@hva.nl
Melvin Reijnoudt - Melvin.Reijnoudt@hva.nl
Senny Kalidien - Senny.Kalidien@hva.nl


Team 2: UltimateFrisbee Windmill Application
Live demo: http://37.139.2.107/
Repo: https://github.com/JesperHonders/ultimateFrisbee

Project members:
Bart Beemster - Bart.Beemster2@hva.nl
Jesper Honders - Jesper.Honders@hva.nl