_c | dai::FRegion | private |
abs() const | dai::TFactor< Real > | inline |
binaryOp(const TFactor< Real > &g, binOp op) | dai::TFactor< Real > | inline |
binaryTr(const TFactor< Real > &g, binOp op) const | dai::TFactor< Real > | inline |
c() const | dai::FRegion | inline |
c() | dai::FRegion | inline |
embed(const VarSet &vars) const | dai::TFactor< Real > | inline |
entropy() const | dai::TFactor< Real > | inline |
exp() const | dai::TFactor< Real > | inline |
fill(Realx) | dai::TFactor< Real > | inline |
FRegion() | dai::FRegion | inline |
FRegion(const Factor &x, Real c) | dai::FRegion | inline |
get(size_t i) const | dai::TFactor< Real > | inline |
hasNaNs() const | dai::TFactor< Real > | inline |
hasNegatives() const | dai::TFactor< Real > | inline |
inverse(bool zero=true) const | dai::TFactor< Real > | inline |
log(bool zero=false) const | dai::TFactor< Real > | inline |
marginal(const VarSet &vars, bool normed=true) const | dai::TFactor< Real > | |
max() const | dai::TFactor< Real > | inline |
maxAbs() const | dai::TFactor< Real > | inline |
maxMarginal(const VarSet &vars, bool normed=true) const | dai::TFactor< Real > | |
min() const | dai::TFactor< Real > | inline |
normalize(ProbNormType norm=NORMPROB) | dai::TFactor< Real > | inline |
normalized(ProbNormType norm=NORMPROB) const | dai::TFactor< Real > | inline |
nrStates() const | dai::TFactor< Real > | inline |
operator*(Realx) const | dai::TFactor< Real > | inline |
operator*(const TFactor< Real > &g) const | dai::TFactor< Real > | inline |
operator*=(Realx) | dai::TFactor< Real > | inline |
operator*=(const TFactor< Real > &g) | dai::TFactor< Real > | inline |
operator+(Realx) const | dai::TFactor< Real > | inline |
operator+(const TFactor< Real > &g) const | dai::TFactor< Real > | inline |
operator+=(Realx) | dai::TFactor< Real > | inline |
operator+=(const TFactor< Real > &g) | dai::TFactor< Real > | inline |
operator-() const | dai::TFactor< Real > | inline |
operator-(Realx) const | dai::TFactor< Real > | inline |
operator-(const TFactor< Real > &g) const | dai::TFactor< Real > | inline |
operator-=(Realx) | dai::TFactor< Real > | inline |
operator-=(const TFactor< Real > &g) | dai::TFactor< Real > | inline |
operator/(Realx) const | dai::TFactor< Real > | inline |
operator/(const TFactor< Real > &g) const | dai::TFactor< Real > | inline |
operator/=(Realx) | dai::TFactor< Real > | inline |
operator/=(const TFactor< Real > &g) | dai::TFactor< Real > | inline |
operator==(const TFactor< Real > &y) const | dai::TFactor< Real > | inline |
operator[](size_t i) const | dai::TFactor< Real > | inline |
operator^(Realx) const | dai::TFactor< Real > | inline |
operator^=(Realx) | dai::TFactor< Real > | inline |
p() const | dai::TFactor< Real > | inline |
p() | dai::TFactor< Real > | inline |
randomize() | dai::TFactor< Real > | inline |
set(size_t i, Realval) | dai::TFactor< Real > | inline |
setUniform() | dai::TFactor< Real > | inline |
slice(const VarSet &vars, size_t varsState) const | dai::TFactor< Real > | |
strength(const Var &i, const Var &j) const | dai::TFactor< Real > | |
sum() const | dai::TFactor< Real > | inline |
sumAbs() const | dai::TFactor< Real > | inline |
takeAbs() | dai::TFactor< Real > | inline |
takeExp() | dai::TFactor< Real > | inline |
takeLog(bool zero=false) | dai::TFactor< Real > | inline |
TFactor(Realp=1) | dai::TFactor< Real > | inline |
TFactor(const Var &v) | dai::TFactor< Real > | inline |
TFactor(const VarSet &vars) | dai::TFactor< Real > | inline |
TFactor(const VarSet &vars, Realp) | dai::TFactor< Real > | inline |
TFactor(const VarSet &vars, const std::vector< S > &x) | dai::TFactor< Real > | inline |
TFactor(const VarSet &vars, const Real *p) | dai::TFactor< Real > | inline |
TFactor(const VarSet &vars, const TProb< Real > &p) | dai::TFactor< Real > | inline |
TFactor(const std::vector< Var > &vars, const std::vector< Real > &p) | dai::TFactor< Real > | inline |
toString() const | dai::TFactor< Real > | inline |
vars() const | dai::TFactor< Real > | inline |
vars() | dai::TFactor< Real > | inline |