#include "Player.h"#include "Parse.h"#include <sys/poll.h>Include dependency graph for Player.cpp:

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Functions | |
| void * | stdin_callback (void *v) |
Variables | |
| Logger | LogDraw |
File: Player.cpp
Project: Robocup Soccer Simulation Team: UvA Trilearn
Authors: Jelle Kok
Created: 03/03/2001
Last Revision: $ID$
Contents: This file contains the definitions for the Player class,
which is a superclass from BasicPlayer and contains the
decision procedure to select the skills from the
BasicPlayer.
Changes
Date Author Comment
03/03/2001 Jelle Kok Initial version created
Definition in file Player.cpp.
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This method can be called in a separate thread (see pthread_create) since it returns a void pointer. It is assumed that this function receives a BasicPlayer class as argument. The only thing this function does is starting the method handleStdin() from the corresponding BasicPlayer class that listens to user input from the keyboard. This function is necessary since a method from a class cannot be an argument of pthread_create.
Definition at line 466 of file Player.cpp. References Player::handleStdin(). |
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Definition at line 55 of file Player.cpp. |
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