| addOneToGoalDiff() | WorldModel | |
| agentObject | WorldModel | [private] |
| averageParticles(VecPosition posArray[], int iLength) | WorldModel | [private] |
| Ball | WorldModel | [private] |
| bNewInfo | WorldModel | [private] |
| bsCheckBall | WorldModel | [private] |
| calculateAngleAgentWithPos(VecPosition pos) | WorldModel | [private] |
| calculatePosAgentWith2Flags(ObjectT objFlag1, ObjectT objFlag2) | WorldModel | [private] |
| calculateStateAgent(VecPosition *posGlobal, VecPosition *velGlobal, AngDeg *angGlobal) | WorldModel | [private] |
| calculateStateAgent2(VecPosition *posGlobal, VecPosition *velGlobal, AngDeg *angGlobal) | WorldModel | [private] |
| calculateStateAgent3(VecPosition *posGlobal, VecPosition *velGlobal, AngDeg *angGlobal) | WorldModel | [private] |
| calculateStateBall(VecPosition *posGlobal, VecPosition *velGlobal) | WorldModel | [private] |
| calculateStatePlayer(ObjectT o, VecPosition *posGlobal, VecPosition *velGlobal) | WorldModel | [private] |
| calculateVelocityDynamicObject(ObjectT o) | WorldModel | [private] |
| checkParticlesAgent(AngDeg angGlobalNeck) | WorldModel | [private] |
| checkParticlesBall(VecPosition posArray[], VecPosition velArray[], int iLength, int *iNrLeft) | WorldModel | [private] |
| cond_newInfo | WorldModel | [private] |
| coordinateWith(ObjectT obj) | WorldModel | |
| createInterceptFeatures() | WorldModel | |
| drawCoordinationGraph() | WorldModel | |
| dTotalVarPos | WorldModel | [private] |
| dTotalVarVel | WorldModel | [private] |
| Flags | WorldModel | [private] |
| formations | WorldModel | [private] |
| getActualKickPowerRate() | WorldModel | |
| getActualTurnAngle(AngDeg angActualAngle, double dSpeed, ObjectT o=OBJECT_ILLEGAL) | WorldModel | |
| getAgentArmExpires() | WorldModel | |
| getAgentArmMovable() | WorldModel | |
| getAgentArmPosition() | WorldModel | |
| getAgentBodyAngleRelToNeck() const | WorldModel | |
| getAgentEffort() const | WorldModel | |
| getAgentGlobalBodyAngle() | WorldModel | |
| getAgentGlobalNeckAngle() const | WorldModel | |
| getAgentGlobalPosition() const | WorldModel | |
| getAgentGlobalVelocity() const | WorldModel | |
| getAgentIndex() const | WorldModel | |
| getAgentObjectType() const | WorldModel | |
| getAgentSpeed() const | WorldModel | |
| getAgentStamina() const | WorldModel | |
| getAgentTiredNess() const | WorldModel | |
| getAgentViewAngle() const | WorldModel | |
| getAgentViewFrequency(ViewAngleT va=VA_ILLEGAL, ViewQualityT vq=VQ_ILLEGAL) | WorldModel | |
| getAgentViewQuality() const | WorldModel | |
| getAngleForTurn(AngDeg angDesiredAngle, double dSpeed, ObjectT o=OBJECT_ILLEGAL) | WorldModel | |
| getBallDirection() | WorldModel | |
| getBallPos() | WorldModel | |
| getBallSpeed() | WorldModel | |
| getChangeViewCommand() | WorldModel | |
| getCheckBallStatus() const | WorldModel | |
| getClosestInSetTo(ObjectSetT objectSet, ObjectT o, double *dDist=NULL, double dConfThr=-1.0) | WorldModel | |
| getClosestInSetTo(ObjectSetT objectSet, VecPosition pos, double *dDist=NULL, double dConfThr=-1.0) | WorldModel | |
| getClosestInSetTo(ObjectSetT objectSet, Line l, VecPosition pos1, VecPosition pos2, double *dDistToLine=NULL, double *dDistPos1To=NULL) | WorldModel | |
| getClosestPlayerInFormationTo(VecPosition pos, bool bWithGoalie=1, ObjectT obj=OBJECT_ILLEGAL, PlayerSetT ps=PS_ALL, FormationT ft=FT_ILLEGAL) | WorldModel | |
| getClosestRelativeInSet(ObjectSetT set, double *dDist=NULL) | WorldModel | |
| getCommunicationString() | WorldModel | |
| getConfidence(ObjectT o) | WorldModel | |
| getCurrentCycle() | WorldModel | |
| getCurrentTime() | WorldModel | |
| getDashPowerRate(ObjectT obj) | WorldModel | |
| getDirectionOfWidestAngle(VecPosition posOrg, AngDeg angMin, AngDeg angMax, AngDeg *ang, double dDist) | WorldModel | |
| getEffectiveMaxSpeed(ObjectT obj, bool bWithNoise=false) | WorldModel | |
| getEffortMax(ObjectT obj) | WorldModel | |
| getEndSpeedFromFirstSpeed(double dFirstSpeed, double dCycles) | WorldModel | |
| getFastestInSetTo(ObjectSetT objectSet, ObjectT o, int *iCycles=NULL) | WorldModel | |
| getFastestInSetTo(ObjectSetT objectSet, VecPosition pos, VecPosition vel, double dDecay, int *iCycles=NULL) | WorldModel | |
| getFeature(FeatureT type) | WorldModel | |
| getFirstEmptySpotInSet(ObjectSetT objectSet, int iUnknownPlayer=-1) | WorldModel | |
| getFirstSpeedFromDist(double dDist, double dCycles, double dDecay=-1.0) | WorldModel | |
| getFirstSpeedFromEndSpeed(double dEndSpeed, double dCycles, double dDecay=-1.0) | WorldModel | |
| getFurthestInSetTo(ObjectSetT objectSet, ObjectT o, double *dDist=NULL, double dConfThr=-1.0) | WorldModel | |
| getFurthestRelativeInSet(ObjectSetT set, double *dDist=NULL) | WorldModel | |
| getGlobalAngle(ObjectT o) | WorldModel | |
| getGlobalArmDirection(ObjectT o) | WorldModel | |
| getGlobalBodyAngle(ObjectT o) | WorldModel | |
| getGlobalBodyAngleLastSee(ObjectT o) | WorldModel | |
| getGlobalNeckAngle(ObjectT o) | WorldModel | |
| getGlobalPosition(ObjectT o) | WorldModel | |
| getGlobalPositionLastSee(ObjectT o) | WorldModel | |
| getGlobalVelocity(ObjectT o) | WorldModel | |
| getGlobalVelocityLastSee(ObjectT o) | WorldModel | |
| getGoalDiff() const | WorldModel | |
| getHeteroInfoPlayer(ObjectT obj) | WorldModel | |
| getHeteroPlayerType(ObjectT obj) | WorldModel | |
| getInertiaMoment(ObjectT obj) | WorldModel | |
| getInfoHeteroPlayer(int iIndex) | WorldModel | |
| getKickPowerForSpeed(double dDesiredSpeed) | WorldModel | |
| getKickSpeedToTravel(double dDistance, double dEndSpeed) | WorldModel | |
| getLastOpponentDefender(double *dX=NULL) | WorldModel | |
| getListCloseOpponents(VecPosition pos, double dDist=15) | WorldModel | |
| getMarkingPosition(VecPosition pos, double dDist, MarkT mark) | WorldModel | |
| getMaximalKickDist(ObjectT obj) | WorldModel | |
| getMaxRangeUnknownPlayer(ObjectT obj, char *strMsg) | WorldModel | [private] |
| getMaxTraveledDistance(ObjectT o) | WorldModel | |
| getMinMaxDirChange(double dOutput, double *dMin, double *dMax, double x1) | WorldModel | [private] |
| getMinMaxDistChange(double dOutput, double dDist, double *dMin, double *dMax, double x1, double xDist1, double xDist2) | WorldModel | [private] |
| getMinMaxDistQuantizeValue(double dInput, double *dMin, double *dMax, double x1, double x2) | WorldModel | [private] |
| getNrInSetInCircle(ObjectSetT objectSet, Circle c) | WorldModel | |
| getNrInSetInCone(ObjectSetT objectSet, double dWidth, VecPosition start, VecPosition end) | WorldModel | |
| getNrInSetInRectangle(ObjectSetT objectSet, Rect *rect=NULL) | WorldModel | |
| getNrOfCommands(CommandT c) const | WorldModel | |
| getObjectFocus() | WorldModel | |
| getObjectPtrFromType(ObjectT o) | WorldModel | [private] |
| getOffsideX(bool bIncludeComm=true) | WorldModel | |
| getOppGoalieType() | WorldModel | |
| getOuterPositionInField(VecPosition pos, AngDeg ang, double dDist=3.0, bool bWithPenalty=true) | WorldModel | |
| getOwnGoalieType() | WorldModel | |
| getPlayerDecay(ObjectT obj) | WorldModel | |
| getPlayerNumber() const | WorldModel | |
| getPlayerSize(ObjectT obj) | WorldModel | |
| getPlayerSpeedMax(ObjectT obj) | WorldModel | |
| getPlayerType(ObjectT o=OBJECT_ILLEGAL) | WorldModel | |
| getPlayMode() const | WorldModel | |
| getPosClosestOpponentTo(double *dDist=NULL, ObjectT o=OBJECT_ILLEGAL) | WorldModel | |
| getPosOpponentGoal() | WorldModel | |
| getPosOwnGoal() | WorldModel | |
| getPowerForDash(VecPosition posRelTo, AngDeg angBody, VecPosition vel, double dEffort, int iCycles=1) | WorldModel | |
| getProbTackleClosestOpp(int iExtraCycles=0) | WorldModel | |
| getProbTackleSucceeds(ObjectT o=OBJECT_ILLEGAL, int iExtraCycles=0, VecPosition *pos=NULL) | WorldModel | |
| getRecvThink() | WorldModel | |
| getRelAngleOpponentGoal() | WorldModel | |
| getRelativeAngle(ObjectT o, bool bWithBody=false) | WorldModel | |
| getRelativeDistance(ObjectT o) | WorldModel | |
| getRelativePosition(ObjectT o) | WorldModel | |
| getRelDistanceOpponentGoal() | WorldModel | |
| getSecondClosestInSetTo(ObjectSetT objectSet, ObjectT o, double *dDist=NULL, double dConfThr=-1.0) | WorldModel | |
| getSecondClosestRelativeInSet(ObjectSetT set, double *dDist=NULL) | WorldModel | |
| getSide() const | WorldModel | |
| getSidePenalty() | WorldModel | |
| getStaminaIncMax(ObjectT obj) | WorldModel | |
| getStrategicPosition(ObjectT obj, FormationT ft=FT_ILLEGAL) | WorldModel | |
| getStrategicPosition(int iPlayer=-1, FormationT ft=FT_ILLEGAL) | WorldModel | |
| getSubstitutedOpp() | WorldModel | |
| getTackleExpires(ObjectT o=OBJECT_ILLEGAL) | WorldModel | |
| getTeamName() const | WorldModel | |
| getTimeChangeInformation(ObjectT o) | WorldModel | |
| getTimeCheckBall() const | WorldModel | |
| getTimeFromConfidence(double dConf) | WorldModel | |
| getTimeGlobalAngles(ObjectT o) | WorldModel | |
| getTimeGlobalArmDirection(ObjectT o) | WorldModel | |
| getTimeGlobalPosition(ObjectT o) | WorldModel | |
| getTimeGlobalPositionLastSee(ObjectT o) | WorldModel | |
| getTimeGlobalVelocity(ObjectT o) | WorldModel | |
| getTimeLastHearMessage() const | WorldModel | |
| getTimeLastRecvSeeMessage() const | WorldModel | |
| getTimeLastRecvSenseMessage() const | WorldModel | |
| getTimeLastRefereeMessage() | WorldModel | |
| getTimeLastSeeGlobalMessage() const | WorldModel | |
| getTimeLastSeeMessage() const | WorldModel | |
| getTimeLastSeen(ObjectT o) | WorldModel | |
| getTimeLastSenseMessage() const | WorldModel | |
| getTimeSinceLastCatch() | WorldModel | |
| iCommandCounters | WorldModel | [private] |
| iGoalDiff | WorldModel | [private] |
| initParticlesAgent(AngDeg angGlobal) | WorldModel | [private] |
| initParticlesAgent(VecPosition posInitital) | WorldModel | [private] |
| initParticlesBall(VecPosition posArray[], VecPosition velArray[], int iLength) | WorldModel | [private] |
| iNrHoles | WorldModel | |
| iNrOpponentsSeen | WorldModel | |
| iNrParticlesAgent | WorldModel | [private, static] |
| iNrParticlesBall | WorldModel | [private, static] |
| iNrTeammatesSeen | WorldModel | |
| iNrUnknownPlayers | WorldModel | [private] |
| invQuantizeMax(double dOutput, double dQuantizeStep) | WorldModel | [private] |
| invQuantizeMin(double dOutput, double dQuantizeStep) | WorldModel | [private] |
| iPlayerNumber | WorldModel | [private] |
| isBackPassThem(PlayModeT pm=PM_ILLEGAL) | WorldModel | |
| isBackPassUs(PlayModeT pm=PM_ILLEGAL) | WorldModel | |
| isBallCatchable() | WorldModel | |
| isBallHeadingToGoal() | WorldModel | |
| isBallInOurPossesion() | WorldModel | |
| isBallInOwnPenaltyArea() | WorldModel | |
| isBallKickable() | WorldModel | |
| isBeforeGoal(VecPosition pos) | WorldModel | |
| isBeforeKickOff(PlayModeT pm=PM_ILLEGAL) | WorldModel | |
| isCollisionAfterCommand(SoccerCommand soc) | WorldModel | |
| isConfidenceGood(ObjectT) | WorldModel | |
| isConfidenceVeryGood(ObjectT) | WorldModel | |
| isCornerKickThem(PlayModeT pm=PM_ILLEGAL) | WorldModel | |
| isCornerKickUs(PlayModeT pm=PM_ILLEGAL) | WorldModel | |
| isDeadBallThem(PlayModeT pm=PM_ILLEGAL) | WorldModel | |
| isDeadBallUs(PlayModeT pm=PM_ILLEGAL) | WorldModel | |
| isEmptySpace(ObjectT obj, AngDeg ang, double dDist=4.0) | WorldModel | |
| isFeatureRelevant(FeatureT type) | WorldModel | |
| isFreeKickFaultThem(PlayModeT pm=PM_ILLEGAL) | WorldModel | |
| isFreeKickFaultUs(PlayModeT pm=PM_ILLEGAL) | WorldModel | |
| isFreeKickThem(PlayModeT pm=PM_ILLEGAL) | WorldModel | |
| isFreeKickUs(PlayModeT pm=PM_ILLEGAL) | WorldModel | |
| isFullStateOn(SideT s=SIDE_ILLEGAL) | WorldModel | |
| isGoalKickThem(PlayModeT pm=PM_ILLEGAL) | WorldModel | |
| isGoalKickUs(PlayModeT pm=PM_ILLEGAL) | WorldModel | |
| isInField(VecPosition pos, double dMargin=1) | WorldModel | |
| isInOwnPenaltyArea(VecPosition pos) | WorldModel | |
| isInPlayerSet(ObjectT o, PlayerSetT ps) | WorldModel | |
| isInTheirPenaltyArea(VecPosition pos) | WorldModel | |
| isKickInThem(PlayModeT pm=PM_ILLEGAL) | WorldModel | |
| isKickInUs(PlayModeT pm=PM_ILLEGAL) | WorldModel | |
| isKickOffThem(PlayModeT pm=PM_ILLEGAL) | WorldModel | |
| isKickOffUs(PlayModeT pm=PM_ILLEGAL) | WorldModel | |
| isKnownPlayer(ObjectT o) | WorldModel | |
| isLastMessageSee() const | WorldModel | |
| isOffsideThem(PlayModeT pm=PM_ILLEGAL) | WorldModel | |
| isOffsideUs(PlayModeT pm=PM_ILLEGAL) | WorldModel | |
| isOnside(ObjectT) | WorldModel | |
| isOpponentAtAngle(AngDeg ang, double dDist) | WorldModel | |
| isPenaltyThem(PlayModeT pm=PM_ILLEGAL) | WorldModel | |
| isPenaltyUs(PlayModeT pm=PM_ILLEGAL) | WorldModel | |
| isQueuedActionPerformed() | WorldModel | |
| isTimeStopped() | WorldModel | |
| isVisible(ObjectT o) | WorldModel | |
| iterateObjectDone(int &iIndex) | WorldModel | |
| iterateObjectNext(int &iIndex, ObjectSetT g, double dConf=-1.0, bool bForward=false) | WorldModel | |
| iterateObjectStart(int &iIndex, ObjectSetT g, double dConf=-1.0, bool bForward=false) | WorldModel | |
| Lines | WorldModel | [private] |
| logCircle(int iLogLevel, VecPosition pos, double dRadius, bool bAll=false) | WorldModel | |
| logCoordInfo(int iLogLevel) | WorldModel | |
| logDrawBallInfo(int iLogLevel) | WorldModel | |
| logDrawInfo(int iLogLevel) | WorldModel | |
| logLine(int iLogLevel, VecPosition pos1, VecPosition pos2, bool bAll=false) | WorldModel | |
| logObjectInformation(int iLogLevel, ObjectT o) | WorldModel | |
| m_bPerformedKick | WorldModel | [private] |
| m_bRecvThink | WorldModel | [private] |
| m_bWasCollision | WorldModel | |
| m_changeViewCommand | WorldModel | [private] |
| m_colorPlayers | WorldModel | |
| m_dCommOffsideX | WorldModel | [private] |
| m_features | WorldModel | [private] |
| m_iCycleInMsg | WorldModel | [private] |
| m_iMessageSender | WorldModel | [private] |
| m_iMultX | WorldModel | |
| m_iMultY | WorldModel | |
| m_objFocus | WorldModel | [private] |
| m_setSubstitutedOpp | WorldModel | [private] |
| m_sidePenalty | WorldModel | [private] |
| m_strCommunicate | WorldModel | [private] |
| m_strPlayerMsg | WorldModel | [private] |
| m_timeCommOffsideX | WorldModel | [private] |
| m_timeLastCollision | WorldModel | |
| m_timePlayerMsg | WorldModel | [private] |
| mapUnknownPlayers(Time time) | WorldModel | |
| mutex_newInfo | WorldModel | [private] |
| Opponents | WorldModel | [private] |
| particlesPosAgent | WorldModel | [private] |
| particlesPosBall | WorldModel | [private] |
| particlesVelBall | WorldModel | [private] |
| performedCommands | WorldModel | [private] |
| playMode | WorldModel | [private] |
| predictAgentPos(int iCycles, int iDashPower=0) | WorldModel | |
| predictAgentPosAfterCommand(SoccerCommand com) | WorldModel | |
| predictAgentStateAfterCommand(SoccerCommand com, VecPosition *pos, VecPosition *vel, AngDeg *angBody, AngDeg *angNeck, Stamina *sta) | WorldModel | |
| predictBallInfoAfterCommand(SoccerCommand soc, VecPosition *pos=NULL, VecPosition *vel=NULL) | WorldModel | |
| predictCommandToInterceptBall(ObjectT obj, SoccerCommand soc, int *iCycles=NULL, VecPosition *posIntercept=NULL, VecPosition *pos=NULL, VecPosition *vel=NULL, AngDeg *angBody=NULL) | WorldModel | |
| predictCommandToMoveToPos(ObjectT obj, VecPosition posTo, int iCycles, double dDistBack=2.5, bool bMoveBack=false, VecPosition *pos=NULL, VecPosition *vel=NULL, AngDeg *angBody=NULL) | WorldModel | |
| predictCommandTurnTowards(ObjectT obj, VecPosition posTo, int iCycles, double dDistBack, bool bMoveBack, VecPosition *pos=NULL, VecPosition *vel=NULL, AngDeg *angBody=NULL) | WorldModel | |
| predictFinalAgentPos(VecPosition *pos=NULL, VecPosition *vel=NULL) | WorldModel | |
| predictNrCyclesForDistance(ObjectT o, double dDist, double dCurSpeed) | WorldModel | |
| predictNrCyclesToObject(ObjectT objFrom, ObjectT objTo) | WorldModel | |
| predictNrCyclesToPoint(ObjectT o, VecPosition posTo) | WorldModel | |
| predictObjectStateAfterCommand(ObjectT obj, SoccerCommand com, VecPosition *pos, VecPosition *vel, AngDeg *angBody, AngDeg *angNeck, Stamina *sta) | WorldModel | |
| predictPosAfterNrCycles(ObjectT o, double dCycles, int iDashPower=100, VecPosition *posIn=NULL, VecPosition *velIn=NULL, bool bUpdate=true) | WorldModel | |
| predictStaminaAfterDash(double dPower, Stamina *sta) | WorldModel | |
| predictStateAfterCommand(SoccerCommand com, VecPosition *pos, VecPosition *vel, AngDeg *angGlobalBody, AngDeg *angGlobalNeck, ObjectT obj=OBJECT_ILLEGAL, Stamina *sta=NULL) | WorldModel | |
| predictStateAfterDash(double dActualPower, VecPosition *pos, VecPosition *vel, Stamina *sta, double dDirection, ObjectT o=OBJECT_ILLEGAL) | WorldModel | |
| predictStateAfterTurn(AngDeg dSendAngle, VecPosition *pos, VecPosition *vel, AngDeg *angBody, AngDeg *angNeck, ObjectT obj=OBJECT_ILLEGAL, Stamina *sta=NULL) | WorldModel | |
| processCatchedBall(RefereeMessageT rm, Time time) | WorldModel | |
| processLastSeeMessage() | WorldModel | [private] |
| processLastSenseMessage() | WorldModel | [private] |
| processNewAgentInfo(ViewQualityT vq, ViewAngleT va, double dStamina, double dEffort, double dSpeed, AngDeg angSpeed, AngDeg angHeadAngle, int iTackleExpires, int iArmMovable, int iArmExpires, VecPosition posArm) | WorldModel | |
| processNewHeteroPlayer(int iIndex, double dPlayerSpeedMax, double dStaminaIncMax, double dPlayerDecay, double dInertiaMoment, double dDashPowerRate, double dPlayerSize, double dKickableMargin, double dKickRand, double dExtraStamina, double dEffortMax, double dEffortMin) | WorldModel | |
| processNewObjectInfo(ObjectT o, Time time, double dDist, int iDir, double dDistChange, double dDirChange, AngDeg angRelBodyAng, AngDeg angRelNeckAng, bool isGoalie, ObjectT objMin, ObjectT objMax, double dPointDir, bool isTackling) | WorldModel | |
| processPerfectHearInfo(ObjectT o, VecPosition pos, double dConf, bool bIsGoalie=0) | WorldModel | |
| processPerfectHearInfoBall(VecPosition pos, VecPosition vel, double dConf) | WorldModel | |
| processPlayerMessage() | WorldModel | |
| processQueuedCommands(SoccerCommand commands[], int iCommands) | WorldModel | |
| processRecvThink(bool b) | WorldModel | |
| processSeeGlobalInfo(ObjectT o, Time time, VecPosition pos, VecPosition vel, AngDeg angBody, AngDeg angNeck) | WorldModel | |
| processUnsureHearInfo(ObjectT o, VecPosition pos, double dConf) | WorldModel | |
| PS | WorldModel | [private] |
| pt | WorldModel | [private] |
| queuedCommands | WorldModel | [private] |
| removeGhosts() | WorldModel | |
| resampleParticlesAgent(int iLeft) | WorldModel | [private] |
| resampleParticlesBall(VecPosition posArray[], VecPosition velArray[], int iLength, int iLeft) | WorldModel | [private] |
| resetTimeObjects() | WorldModel | |
| setAgentObjectType(ObjectT o) | WorldModel | |
| setAgentViewAngle(ViewAngleT va) | WorldModel | |
| setAgentViewQuality(ViewQualityT vq) | WorldModel | |
| setChangeViewCommand(SoccerCommand soc) | WorldModel | |
| setCheckBallStatus(BallStatusT bs) | WorldModel | |
| setCommunicationString(char *srt) | WorldModel | |
| setFeature(FeatureT type, Feature feature) | WorldModel | |
| setHeteroPlayerType(ObjectT o, int iPlayer) | WorldModel | |
| setIsKnownPlayer(ObjectT o, bool isKnownPlayer) | WorldModel | |
| setNrOfCommands(CommandT c, int i) | WorldModel | |
| setObjectFocus(ObjectT obj) | WorldModel | |
| setPlayerNumber(int i) | WorldModel | |
| setPlayMode(PlayModeT pm) | WorldModel | |
| setSide(SideT s) | WorldModel | |
| setSidePenalty(SideT side) | WorldModel | |
| setSubstitutedOpp(ObjectT obj) | WorldModel | |
| setTeamName(char *str) | WorldModel | |
| setTimeCheckBall(Time time) | WorldModel | |
| setTimeLastCatch(Time time) | WorldModel | |
| setTimeLastHearMessage(Time time) | WorldModel | |
| setTimeLastRefereeMessage(Time time) | WorldModel | |
| setTimeLastSeeGlobalMessage(Time time) | WorldModel | |
| setTimeLastSeeMessage(Time time) | WorldModel | |
| setTimeLastSeen(ObjectT o, Time time) | WorldModel | |
| setTimeLastSenseMessage(Time time) | WorldModel | |
| show(ostream &os=cout) | WorldModel | |
| show(ObjectSetT set, ostream &os=cout) | WorldModel | |
| show(ObjectT o, ostream &os=cout) | WorldModel | |
| showQueuedCommands(ostream &os=cout) | WorldModel | |
| sideSide | WorldModel | [private] |
| SS | WorldModel | [private] |
| storePlayerMessage(int iPlayer, char *strMsg, int iCycle) | WorldModel | |
| strLastHearMessage | WorldModel | |
| strLastSeeMessage | WorldModel | |
| strLastSenseMessage | WorldModel | |
| strTeamName | WorldModel | [private] |
| subtractOneFromGoalDiff() | WorldModel | |
| Teammates | WorldModel | [private] |
| timeCheckBall | WorldModel | [private] |
| timeLastCatch | WorldModel | [private] |
| timeLastHearMessage | WorldModel | [private] |
| timeLastRecvSeeMessage | WorldModel | [private] |
| timeLastRecvSenseMessage | WorldModel | [private] |
| timeLastRefMessage | WorldModel | [private] |
| timeLastSeeMessage | WorldModel | [private] |
| timeLastSenseMessage | WorldModel | [private] |
| UnknownPlayers | WorldModel | [private] |
| updateAfterSeeMessage() | WorldModel | [private] |
| updateAfterSenseMessage() | WorldModel | |
| updateAgentAndBallAfterSense() | WorldModel | [private] |
| updateAgentObjectAfterSee() | WorldModel | [private] |
| updateAll() | WorldModel | |
| updateBallAfterKick(SoccerCommand soc) | WorldModel | [private] |
| updateBallForCollision(VecPosition posAgent) | WorldModel | [private] |
| updateDynamicObjectAfterSee(ObjectT o) | WorldModel | [private] |
| updateDynamicObjectForNextCycle(ObjectT o, int iCycle) | WorldModel | [private] |
| updateObjectRelativeFromGlobal(ObjectT o) | WorldModel | [private] |
| updateParticlesAgent(VecPosition vel, bool bAfterSense) | WorldModel | [private] |
| updateParticlesBall(VecPosition posArray[], VecPosition velArray[], int iLength, double dPower, AngDeg ang) | WorldModel | [private] |
| updateRelativeFromGlobal() | WorldModel | [private] |
| updateSSToHeteroPlayerType(int iPlayerType) | WorldModel | |
| waitForNewInformation() | WorldModel | |
| WorldModel(ServerSettings *ss, PlayerSettings *ps, Formations *fs) | WorldModel | |
| ~WorldModel() | WorldModel | |